| Andrew Culver ( |
Oh, and like you suggested, it would be possible and quite easy in my opinion to split the tables up. For example, common names used throughout the entire game could be stored in the main code banks remaining bytes, and then less frequent strings that are only popular in particular text banks could be stored in that banks substring compression. That way C0-CF could be global substrings and D0-FF could be local substrings.
Good thinking.
Good thinking.